yavsc/yavscModel/Skill/SkillEntity.cs

69 lines
1.8 KiB
C#

//
// Skill.cs
//
// Author:
// Paul Schneider <paul@pschneider.fr>
//
// Copyright (c) 2015 GNU GPL
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Configuration;
using System.Reflection;
using System.Configuration.Provider;
using System.ComponentModel.DataAnnotations;
using System.Runtime.Serialization;
namespace Yavsc.Model.Skill
{
/// <summary>
/// Skill.
/// </summary>
[DataContract]
public class SkillEntity : IRating {
/// <summary>
/// Gets or sets the identifier.
/// </summary>
/// <value>The identifier.</value>
[DataMember]
public long Id { get; set; }
/// <summary>
/// Gets or sets the MEA code.
/// </summary>
/// <value>The MEA code.</value>
[Required(ErrorMessageResourceName="MEACode",ErrorMessageResourceType=typeof(LocalizedText))]
[DataMember]
public string MEACode { get; set; }
/// <summary>
/// Gets or sets the name.
/// </summary>
/// <value>The name.</value>
[Required(ErrorMessage = "Please, specify a skill name")]
[DataMember]
public string Name { get; set; }
/// <summary>
/// Gets or sets the rate.
/// </summary>
/// <value>The rate.</value>
[DataMember]
public int Rate { get; set; }
}
}