// // Skill.cs // // Author: // Paul Schneider // // Copyright (c) 2015 GNU GPL // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see . using System; using System.Configuration; using System.Reflection; using System.Configuration.Provider; using System.ComponentModel.DataAnnotations; using System.Runtime.Serialization; namespace Yavsc.Model.Skill { /// /// Skill. /// [DataContract] public class SkillEntity : IRating { /// /// Gets or sets the identifier. /// /// The identifier. [DataMember] public long Id { get; set; } /// /// Gets or sets the MEA code. /// /// The MEA code. [Required(ErrorMessageResourceName="MEACode",ErrorMessageResourceType=typeof(LocalizedText))] [DataMember] public string MEACode { get; set; } /// /// Gets or sets the name. /// /// The name. [Required(ErrorMessage = "Please, specify a skill name")] [DataMember] public string Name { get; set; } /// /// Gets or sets the rate. /// /// The rate. [DataMember] public int Rate { get; set; } } }