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0000OOOO0000 2 years ago committed by GitHub
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commit 31ecdb81bf
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 123 additions and 0 deletions

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BackgroundColor: 1.00 1.00 1.00 # viewer background
BackgroundBottomColor: 1.00 1.00 1.00 # background at the bottom of viewport
WireframeColor: 0.66 0.66 0.66 # wireframe line color
WireOverColor: 0.66 0.66 0.66 # color of wires in Wire Shaded modes
GhostFillColor: 0.30 0.30 0.30 # hidden-line ghost fill
SelectedPrimColor: 1.00 0.80 0.30 # selected primitives
AuxSelectedPrimColor1: 1.00 1.00 0.00 # selected primitives in first tmp. sel
AuxSelectedPrimColor2: 0.00 1.00 1.00 # selected primitives in second tmp. sel
CookSelectColor: 0.90 0.85 0.00 # points/primitives in cook selection
FillSelectionAlpha: ALPHA 0.35 # Blend factor for shading&select color
FillSelectionWireOverAlpha: ALPHA 0.33 # Blend factor for shading&select color
PrimClosureColor: 0.15 0.40 0.25 # primitives when in closure (not sel'd)
AuxGeoColor: 0.60 0.40 0.25 # spline and quadric hulls
SelectedAuxGeoColor: 0.90 0.50 0.10 # selected spline and quadric hulls
ProfileWireColor: 0.66 0.66 0.66 # profiles
AxesColor: 1.00 0.20 0.20 # coordinate or c-plane axes
XaxesColor: 1.00 0.00 0.00 # sticky x axis
YaxesColor: 0.00 1.00 0.00 # sticky y axis
ZaxesColor: 0.00 0.00 1.00 # sticky z axis
SelectedAxesColor: 1.00 0.50 0.50 # selected coordinate axes
PrimInfoColor: 0.50 0.05 0.30 # prim-vtx, prim-num, prim-normal
SelectedPrimInfoColor: 0.90 0.60 0.30 # sel'd prim-vtx, prim-num, prim-normal
PointColor: 0.00 0.00 1.00 # non-selected points and point info
SelectedPointColor: 0.90 0.90 0.00 # selected points and point info
Guide1Color: 0.40 0.40 1.00 # 1st guide geometry
Guide2Color: 0.20 0.50 0.80 # 2nd guide geometry
CplaneColor: 0.33 0.48 0.48 # non-selected construction plane
SelectedCplaneColor: 1.00 1.00 0.00 # selected construction plane
CplaneAlpha: ALPHA 0.3 # amount of shading between grid lines
GridColor: 0.45 0.45 0.45 # reference plane
HeightVectorColor: 1.00 0.10 0.00 # height motion indicator
HandleColor: 1.00 0.10 0.00 # handle for direct manip.
InactiveHandleColor: 0.50 0.50 0.50 # dimmed handle when not active
SelectedHandleColor: 1.00 0.10 0.60 # selected handle for direct manip.
PeanutColor: 0.60 0.40 0.25 # peanut color for orientation picking
LabelColor: 1.00 1.00 1.00 # labels in viewports
SelectedLabelColor: 1.00 1.00 0.00 # labels in the selected viewport
SnapshotColor: 0.4 0.4 0.4 # viewport snapshot color
OverlayLabelColor: 1.00 0.00 1.00 # overlay labels in view
AuxOverlayLabelColor: 1.00 1.00 1.00 # auxiliary overlay labels in view
HandlePivotColor: 0.45 0.00 0.90 # the pivot of handles
HandleAxisColor: 1.00 1.00 1.00 # axis lines for the handle
HandlePlaneAxisColor: 0.50 0.20 0.50 # axis lines for the handle
CPlaneHandleXlateColor: 0.45 0.00 0.90 # translate axes of c-plane handle
CPlaneHandleRotateColor: 0.65 0.15 0.25 # rotate portion on c-plane handle
CPlaneHandleBorderColor: 0.45 0.00 0.90 # scale border on c-plane handle
OrthoGridColor: 0.55 0.55 0.55 # ortho viewport grid lines
OrthoGridOriginColor: 0.48 0.48 0.48 # ortho viewport origin lines
UVGridColor: 0.55 0.55 0.55 # uv viewport grid lines
UVGridOriginColor: 0.48 0.48 0.48 # uv viewport origin lines
UVGridBoundaryColor: 0.50 0.50 0.50 # uv viewport boundary lines
ObjectSelectColor: 1.00 1.00 0.00 # object selection highlight color
ObjectCurrentColor: 1.00 0.85 0.00 # current object highlight color
ObjectSelectHintColor: 0.40 0.70 0.00 # object selection hint highlight color
ObjectGhostColor: 0.50 0.50 0.50 # color blended into object when ghosted
ObjectGhostAlpha: ALPHA 0.75 # alpha for color/ghost mixing
UVBackFaceFillColor: 0.90 0.50 0.90 # fill color for back facing polys
UVOverlapFillColor: 1.00 0.00 0.00 # fill color for overlapping UV areas
UVOverlapFillAlpha: ALPHA 0.70 # alpha for overlapping UV areas
UVFillAlpha: ALPHA 0.40 # fill alpha for front facing polys
SelectedUVBackFaceFillColor: 0.90 0.65 0.90 # the selected version
IKCriticalZoneColor: 0.98 0.35 0.20 # inv. kin. danger zone cone
ViewMaskOverlayColor: 0.10 0.10 0.10 # view mask overlay
TextColor: 0.95 0.95 0.95 # viewport text
TextShadowColor: 0.4 0.4 0.4 # viewport text dropshadow
GeoWarningColor: 1.0 0.7 0.1 # indicates a potential geo problem
LocateColor: 0.8 0.5 0.0 # mouse locate overlay color
LocateAlpha: ALPHA 0.2 # mouse locate overlay alpha
LocateNearColor: 0.1 0.9 0.1 # mouse locate nearby overlay color
LocateNearAlpha: ALPHA 0.3 # mouse locate nearby overlay alpha
PrimLocateColor: 0.4 0.75 1.0 # mouse locate prim color
PrimLocateRemoveColor: 0.95 0.30 0.30 # mouse locate prim color
PrimLocateToggleColor: 0.5 0.15 0.6 # mouse locate prim color
PrimLocateAlpha: ALPHA 0.4 # mouse locate prim overlay alpha
PointLocateColor: 0.6 0.9 1.0 # mouse locate point color
PointLocateRemoveColor: 1.0 0.10 0.10 # mouse locate point color
PointLocateToggleColor: 0.7 0.3 0.6 # mouse locate point color
PointLocateAlpha: ALPHA 1 # mouse locate point overlay alpha
EdgeLocateColor: 0.6 0.9 1.0 # mouse locate edge color
EdgeLocateRemoveColor: 1.0 0.10 0.10 # mouse locate edge color
EdgeLocateToggleColor: 0.7 0.3 0.6 # mouse locate edge color
EdgeLocateAlpha: ALPHA 1 # mouse locate edge overlay alpha
VertexLocateColor: 0.6 0.9 1.0 # mouse locate vertex color
VertexLocateRemoveColor: 1.0 0.10 0.10 # mouse locate vertex color
VertexLocateToggleColor: 0.7 0.3 0.6 # mouse locate vertex color
VertexLocateAlpha: ALPHA 1 # mouse locate vertex overlay alpha
BreakpointLocateColor: 0.6 0.9 1.0 # mouse locate breakpoint color
BreakpointLocateRemoveColor: 1.0 0.30 0.30 # mouse locate breakpoint color
BreakpointLocateToggleColor: 0.7 0.3 0.6 # mouse locate breakpoint color
BreakpointLocateAlpha: ALPHA 1 # mouse locate breakpoint overlay alpha
HandleLocateColor: 0.9 0.9 0.65 # glow around mouse located handle part
HandleLocatePassiveColor: 0.3 0.3 0.65 # passive glow on located handle part
HandleLocateAlpha: ALPHA 0.5 # opacity of handle locate glow
HandleAxisLocateAlpha: ALPHA 0.3 # opacity of handle axis locate glow
HandleTracerFillAlpha: ALPHA 0.3 # opacity of filled handle tracers
SelectBoxOutline: 0.8 1.0 1.0 # selection box outer outline
SelectBoxInnerLine: 0.7 0.9 0.9 # selection box inner outline
SelectBoxFill: 0.5 0.7 0.7 # selection box shaded fill
SelectBoxAlpha: ALPHA 0.1 # selection box fill alpha
SliderKnobMaxColor: 1.0 1.0 0.0 # slider handle max value warning
ObjectNameColor: 0.8 0.0 0.0 # color for object name guides
PointTrailColor: 0.00 0.58 0.58 # non-selected point trails
SelectedPointTrailColor: 0.80 0.30 0.30 # selected point trails
RenderBorderColor: 0.80 0.80 0.80 # Render Region border (when located)
RenderInactiveBorderColor: 0.3 0.3 0.3 # Render Region border (not located)
RenderTextColor: 0.90 0.90 0.90 # Render Region heading text
RenderLocateColor: 0.9 0.7 0.5 # Render Region part locate color
RenderBarColor: 0.3 0.3 0.3 # Render Region title bar bg color
FlattenPinColor: 1.0 0.0 0.0 # UV Flatten state pin color
FlattenSelectedPinColor: 1.0 1.0 0.0 # UV Flatten state selected pin color
FlattenInitialPinColor: 0.85 0.35 0.35 # UV Flatten state initial pin color
BoundaryColor: 0.1 0.2 0.9 # Geometry boundary decoration
EdgeTipColor: 0.1 0.9 0.4 # Edge selection direction indicator
MessageColor: 0.1 0.1 0.1 # color of normal-priority messages
PromptColor: 0.0 0.0 0.25 # color of tool prompts
WarningColor: 1.0 0.85 0.0 # color of warning messages
ErrorColor: 0.7 0.0 0.0 # color of error messages
SuccessColor: 0.3 0.95 0.3 # color of success indication
OverlayBackgroundColor: @BackgroundColor # Background of group list
OverlayBackgroundAlpha: ALPHA 0.5 # Alpha for background of group list
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