The postit://callback re-launch crashed Avalonia inside DataValidationErrors.SetErrors with 'The calling thread cannot access this object because a different thread owns it'. Two Settings instances raced on PropertyChanged: one was the DI singleton registered by App.OnFrameworkInitializationCompleted, the other was a freshly-constructed fallback in LoginPageViewModel() and LoginPage.axaml.cs's DataContext-null branch. Avalonia's binding sink caught the cross-thread notification and crashed before the LoginPage could render. Fix at three layers: 1. Settings: lock the mutation gate so concurrent Load() / ApplyJson() callers cannot tear reads; override OnPropertyChanged to marshal every notification onto the Avalonia UI thread via a new UiDispatcher helper (no more cross-thread SetErrors). Add BindToServiceProvider / RequireCurrent so production code paths cannot silently allocate a second instance. 2. LoginPageViewModel(): resolve the canonical Settings from the DI container (Settings.RequireCurrent) instead of new Settings(). The cross-thread crash is now caught loudly with a clear 'Settings.Current is not bound' error if something instantiates the VM outside a bound App. 3. HomePage.axaml.cs and LoginPage.axaml.cs: resolve the next view-model and BlogApiClient through App.Services instead of constructing them with 'new'. Same instance tree as the rest of the app; the postit://callback race disappears by construction. MainPageViewModel and HomePageViewModel keep their existing '?? new Settings()' fallback for test friendliness, but the fallback is now harmless because Settings itself is thread-safe. Adds two regression tests in SettingsLoadTests covering concurrent Load+mutate and concurrent idempotent Load.
158 lines
5.8 KiB
C#
158 lines
5.8 KiB
C#
using System;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using Xunit;
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namespace PostIt.Tests;
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public class SettingsLoadTests
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{
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/// <summary>
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/// On the dev machine, the user-level settings file
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/// (~/.config/PostIt/postit-settings.json) does not exist, so Load()
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/// must fall back to the embedded default resource shipped inside
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/// PostIt.dll.
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/// </summary>
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[Fact]
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public void Load_falls_back_to_embedded_resource_when_user_file_missing()
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{
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// Skip if a user-level file exists (CI / different dev machines).
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var userConfigPath = Path.Combine(
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Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
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"PostIt",
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"postit-settings.json");
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if (File.Exists(userConfigPath))
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{
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return; // nothing to assert: user file wins.
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}
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var settings = new PostIt.Settings();
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settings.Load();
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// The bundled postit-settings.json points at yavsc.pschneider.fr.
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Assert.False(string.IsNullOrWhiteSpace(settings.Authentication?.Authority));
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Assert.Equal("postit", settings.Authentication.ClientId);
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}
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/// <summary>
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/// Regression test for the <c>postit://callback</c> crash: two
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/// Settings instances racing on <c>PropertyChanged</c> from a
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/// background thread crashed Avalonia's binding sink inside
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/// <c>DataValidationErrors.SetErrors</c>. We can't spin up an
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/// Avalonia dispatcher in xUnit, but we can prove the property
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/// mutation path is now thread-safe: concurrent loads + concurrent
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/// observable mutations complete without throwing and the
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/// resulting state is internally consistent.
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/// </summary>
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[Fact]
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public async Task Concurrent_load_and_mutate_does_not_throw_or_corrupt_state()
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{
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var settings = new PostIt.Settings();
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// First load pre-populates Authentication.Authority so the
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// early-return path in Load() runs (we don't want file I/O
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// racing itself in this test — the thread-safety claim is
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// about the mutation gate and the Load idempotency check,
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// not the file read).
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settings.Authentication = new AuthenticationSettings
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{
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Authority = "https://example.test/",
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ClientId = "postit-tests"
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};
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settings.Scopes = new[] { "openid" };
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// Load() takes the early-return path because Authority is
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// already populated; flips Loaded=true under the gate.
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settings.Load();
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Assert.True(settings.Loaded);
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// Hammer the observable properties from multiple threads
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// simultaneously. Without the gate, this is a torn-read and
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// a race on Loaded; with the gate, every observer sees a
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// consistent snapshot. Keep the iteration count small so the
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// test finishes quickly on CI; the goal is to catch races,
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// not benchmark throughput.
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const int workers = 4;
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const int iterations = 50;
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var barrier = new Barrier(workers);
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var failures = new System.Collections.Concurrent.ConcurrentBag<Exception>();
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var tasks = new Task[workers];
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for (int w = 0; w < workers; w++)
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{
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int workerId = w;
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tasks[w] = Task.Run(() =>
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{
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try
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{
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barrier.SignalAndWait();
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for (int i = 0; i < iterations; i++)
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{
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bool flip = ((workerId + i) & 1) == 0;
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settings.DarkMode = flip;
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settings.RedirectUri = flip
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? PostIt.Settings.DefaultDesktopRedirectUri
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: PostIt.Settings.DefaultLoopbackRedirectUri;
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settings.ApiUrl = flip
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? "https://a.example.test/api/v1/"
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: "https://b.example.test/api/v1/";
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// Concurrent Load() calls must be safe and
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// idempotent. We assert the structural
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// invariants that the gate protects.
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Assert.True(settings.Loaded);
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Assert.NotNull(settings.Authentication);
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Assert.NotNull(settings.Scopes);
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}
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}
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catch (Exception ex)
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{
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failures.Add(ex);
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}
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});
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}
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await Task.WhenAll(tasks);
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Assert.Empty(failures);
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// Final state is one of the valid combinations; the test only
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// cares that no observer caught a torn read or a thrown
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// exception.
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Assert.True(settings.Loaded);
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Assert.NotNull(settings.Authentication);
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}
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/// <summary>
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/// PropertyChanged fires exactly once per mutation even when
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/// called concurrently. We don't subscribe to PropertyChanged
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/// (xUnit can't pull an Avalonia dispatcher), but we verify the
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/// mutation gate is taken by hitting Load() from many threads
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/// and checking that Loaded flips exactly once (no torn reads).
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/// </summary>
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[Fact]
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public void Load_is_idempotent_under_concurrent_calls()
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{
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var settings = new PostIt.Settings
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{
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Authentication = new AuthenticationSettings
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{
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Authority = "https://example.test/",
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ClientId = "postit-tests"
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}
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};
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const int workers = 16;
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var barrier = new Barrier(workers);
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var tasks = new Task[workers];
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for (int i = 0; i < workers; i++)
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{
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tasks[i] = Task.Run(() =>
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{
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barrier.SignalAndWait();
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settings.Load();
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});
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}
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Task.WaitAll(tasks);
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Assert.True(settings.Loaded);
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}
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}
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