* Yavsc.sln:
* Web.csproj: * TestAPI.csproj: * YavscModel.csproj: * Automate.cs: * TaskOutput.cs: * AssemblyInfo.cs: * Service.cs: * FinalStateException.cs: * FrontOfficeController.cs: * InvalidLetterException.cs: * PriceOnItemCount.cs: * TestAutomate.cs: Tests an Automate * packages.config: using Machine.Specifications
This commit is contained in:
parent
87edbaffe5
commit
da90e2cb10
18 changed files with 377 additions and 79 deletions
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@ -1,3 +1,13 @@
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2015-07-17 Paul Schneider <paul@pschneider.fr>
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* YavscModel.csproj:
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* Automate.cs:
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* TaskOutput.cs:
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* Service.cs:
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* FinalStateException.cs:
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* InvalidLetterException.cs:
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* PriceOnItemCount.cs:
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2015-07-15 Paul Schneider <paul@pschneider.fr>
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* ListItem.cs:
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@ -26,7 +26,7 @@ namespace Yavsc.Model.FrontOffice.Billing
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/// <summary>
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/// A set price.
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/// </summary>
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public class SetPrice: Price
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public class PriceOnItemCount: Price
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{
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/// <summary>
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/// Gets or sets the minimum count for this setprice.
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@ -24,7 +24,7 @@ namespace Yavsc.Model.FrontOffice
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/// Gets or sets the set prices.
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/// </summary>
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/// <value>The set prices.</value>
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public SetPrice[] SetPrices { get; set; }
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public PriceOnItemCount[] SetPrices { get; set; }
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/// <summary>
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/// Role names involved in this kind of service
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@ -26,103 +26,75 @@ namespace Yavsc.Model.WorkFlow
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/// <summary>
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/// Automate.
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/// </summary>
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public class Automate
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public class Automate<TState,TLetter>
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="Yavsc.Model.WorkFlow.Automate"/> class.
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/// Initializes a new instance of the Automate class.
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/// </summary>
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public Automate ()
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{
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}
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private List<IEquatable<long>> eventids =
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new List<IEquatable<long>>();
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private List<IEquatable<long>> stateids =
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new List<IEquatable<long>>();
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private IEquatable<long> startingstateid ;
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private List<IEquatable<long>> endingstateids =
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new List<IEquatable<long>>();
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private Dictionary<IEquatable<long>,Dictionary<IEquatable<long>,IEquatable<long>>> transitions =
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new Dictionary<IEquatable<long>, Dictionary<IEquatable<long>, IEquatable<long>>>();
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/// <summary>
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/// Sets the state of the starting.
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/// </summary>
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/// <param name="startingStateId">Starting state identifier.</param>
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public void SetStartingState(IEquatable<long> startingStateId)
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{
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if (endingstateids.Contains (startingStateId))
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throw new InvalidOperationException ("endingstateids.Contains (startingStateId)");
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if (!stateids.Contains (startingStateId))
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stateids.Add (startingStateId);
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startingstateid = startingStateId;
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}
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/// <summary>
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/// Sets the state of the ending.
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/// </summary>
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/// <param name="endingStateId">Ending state identifier.</param>
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public void SetEndingState(IEquatable<long> endingStateId)
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{
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if (startingstateid==endingStateId)
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throw new InvalidOperationException ("startingstateid==endingStateId");
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if (!stateids.Contains (endingStateId))
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stateids.Add (endingStateId);
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if (!endingstateids.Contains (endingStateId))
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endingstateids.Add (endingStateId);
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}
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/// <summary>
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/// Adds the transition.
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/// </summary>
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/// <param name="startingStateId">Starting state identifier.</param>
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/// <param name="endingStateId">Ending state identifier.</param>
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/// <param name="eventId">Event identifier.</param>
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public void AddTransition(
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IEquatable<long> startingStateId,
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IEquatable<long> endingStateId,
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IEquatable<long> eventId)
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{
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if (!stateids.Contains (startingStateId))
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stateids.Add (startingStateId);
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if (!stateids.Contains (endingStateId))
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stateids.Add (endingStateId);
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Dictionary<IEquatable<long>,IEquatable<long>> currentNode = transitions [startingStateId];
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if (currentNode == null) {
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transitions.Add(
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startingStateId,
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currentNode =
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new Dictionary<IEquatable<long>, IEquatable<long>> ());
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}
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currentNode [eventId] = endingStateId;
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if (!eventids.Contains (eventId))
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eventids.Add (eventId);
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}
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private Dictionary<TState,Dictionary<TLetter,TState>> transitions =
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new Dictionary<TState,Dictionary<TLetter,TState>>();
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private List<TLetter> letters = new List<TLetter>();
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private List<TState> states = new List<TState>();
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/// <summary>
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/// Gets or sets the state.
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/// </summary>
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/// <value>The state.</value>
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public IEquatable<long> State { get; set; }
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public TState State { get; set; }
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/// <summary>
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/// Gets or sets the starting state.
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/// </summary>
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/// <value>The state.</value>
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public TState StartingState { get; set; }
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/// <summary>
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/// Adds the transition.
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/// </summary>
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/// <param name="start">Start.</param>
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/// <param name="end">End.</param>
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/// <param name="letter">Letter.</param>
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public virtual void AddTransition(
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TState start,
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TState end,
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TLetter letter)
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{
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if (!states.Contains (start))
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states.Add (start);
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if (!states.Contains (end))
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states.Add (end);
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if (!letters.Contains (letter))
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letters.Add (letter);
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Dictionary<TLetter,TState> node = null;
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if (!transitions.ContainsKey(start))
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transitions.Add(
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start,
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node =
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new Dictionary<TLetter,TState> ());
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else node = transitions [start];
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if (node.ContainsKey (letter))
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throw new NotImplementedException ("Automates indéterministes");
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node.Add(letter, end);
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}
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/// <summary>
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/// Move this instance according the specified eventId.
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/// </summary>
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/// <param name="eventId">Event identifier.</param>
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public void Move(IEquatable<long> eventId)
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public void Aggregate(TLetter eventId)
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{
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if (State == null)
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throw new InvalidOperationException ("Set the current state or reset the automate before");
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Dictionary<IEquatable<long>,IEquatable<long>> node = transitions [State];
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if (node == null) // no transition found
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return;
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IEquatable<long> nextState = node [eventId];
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Dictionary<TLetter,TState> node = transitions [State];
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if (node == null) // no transition found from this state
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// it is final.
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throw new FinalStateException();
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TState nextState = node [eventId];
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if (nextState == null) // no transition found for this event
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return;
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throw new InvalidLetterException(eventId);
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State = nextState;
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}
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@ -131,7 +103,7 @@ namespace Yavsc.Model.WorkFlow
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/// </summary>
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public void Reset()
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{
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State = startingstateid;
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State = StartingState;
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}
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/// <summary>
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@ -139,10 +111,9 @@ namespace Yavsc.Model.WorkFlow
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/// reset all of its properties
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/// </summary>
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public void FactoryReset() {
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State = null;
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startingstateid = null;
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endingstateids.Clear ();
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eventids.Clear ();
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State = default(TState);
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StartingState = default(TState);
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letters.Clear ();
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transitions.Clear ();
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}
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@ -152,7 +123,7 @@ namespace Yavsc.Model.WorkFlow
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/// <returns><c>true</c> if this instance is in final state; otherwise, <c>false</c>.</returns>
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public bool IsInFinalState()
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{
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return endingstateids.Contains (State);
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return !transitions.ContainsKey(this.State);
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}
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}
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32
yavscModel/WorkFlow/FinalStateException.cs
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32
yavscModel/WorkFlow/FinalStateException.cs
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@ -0,0 +1,32 @@
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//
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// Automate.cs
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//
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// Author:
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// Paul Schneider <paulschneider@free.fr>
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//
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// Copyright (c) 2015 Paul Schneider
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using System.Collections.Generic;
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namespace Yavsc.Model.WorkFlow
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{
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public class FinalStateException : Exception
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{
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}
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}
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42
yavscModel/WorkFlow/InvalidLetterException.cs
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42
yavscModel/WorkFlow/InvalidLetterException.cs
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@ -0,0 +1,42 @@
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//
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// Automate.cs
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//
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// Author:
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// Paul Schneider <paulschneider@free.fr>
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//
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// Copyright (c) 2015 Paul Schneider
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using System.Collections.Generic;
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namespace Yavsc.Model.WorkFlow
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{
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/// <summary>
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/// Invalid letter exception.
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/// </summary>
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public class InvalidLetterException : Exception
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="Yavsc.Model.WorkFlow.InvalidLetterException"/> class.
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/// </summary>
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/// <param name="letter">Letter.</param>
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public InvalidLetterException(object letter):base(letter.ToString())
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{
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}
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}
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}
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28
yavscModel/WorkFlow/TaskOutput.cs
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28
yavscModel/WorkFlow/TaskOutput.cs
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@ -0,0 +1,28 @@
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using System;
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using System.ComponentModel;
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namespace Yavsc.Admin
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{
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/// <summary>
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/// Task output.
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/// </summary>
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public class TaskOutput {
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/// <summary>
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/// Gets or sets the message.
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/// </summary>
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/// <value>The message.</value>
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public string Message { get; set; }
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/// <summary>
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/// Gets or sets the error.
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/// </summary>
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/// <value>The error.</value>
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public string Error { get; set; }
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/// <summary>
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/// Gets or sets the exit code.
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/// </summary>
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/// <value>The exit code.</value>
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public int ExitCode { get; set; }
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}
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}
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@ -119,7 +119,6 @@
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<Compile Include="FileSystem\WebFileInfo.cs" />
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<Compile Include="FrontOffice\CommandStatus.cs" />
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<Compile Include="FrontOffice\CommandSet.cs" />
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<Compile Include="FrontOffice\Catalog\Billing\SetPrice.cs" />
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<Compile Include="FrontOffice\Catalog\Billing\Price.cs" />
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<Compile Include="OtherWebException.cs" />
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<Compile Include="WorkFlow\Automate.cs" />
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@ -160,6 +159,10 @@
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<Compile Include="ListItem.cs" />
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<Compile Include="Calendar\BookEdit.cs" />
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<Compile Include="Calendar\FreeDate.cs" />
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<Compile Include="FrontOffice\Catalog\Billing\PriceOnItemCount.cs" />
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<Compile Include="WorkFlow\TaskOutput.cs" />
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<Compile Include="WorkFlow\FinalStateException.cs" />
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<Compile Include="WorkFlow\InvalidLetterException.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<ItemGroup>
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