changement de candidat à l'investissement
This commit is contained in:
parent
8114c2409c
commit
be3087fff6
351 changed files with 359 additions and 497 deletions
7
ZicMoove/ZicMoove.Windows/App.xaml
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7
ZicMoove/ZicMoove.Windows/App.xaml
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<Application
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x:Class="App2.Windows.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="using:App2.Windows">
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</Application>
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106
ZicMoove/ZicMoove.Windows/App.xaml.cs
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106
ZicMoove/ZicMoove.Windows/App.xaml.cs
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices.WindowsRuntime;
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using Windows.ApplicationModel;
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using Windows.ApplicationModel.Activation;
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using Windows.Foundation;
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using Windows.Foundation.Collections;
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using Windows.UI.Xaml;
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using Windows.UI.Xaml.Controls;
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using Windows.UI.Xaml.Controls.Primitives;
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using Windows.UI.Xaml.Data;
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using Windows.UI.Xaml.Input;
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using Windows.UI.Xaml.Media;
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using Windows.UI.Xaml.Media.Animation;
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using Windows.UI.Xaml.Navigation;
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// The Blank Application template is documented at http://go.microsoft.com/fwlink/?LinkId=234227
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namespace App2.Windows
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{
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/// <summary>
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/// Provides application-specific behavior to supplement the default Application class.
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/// </summary>
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public sealed partial class App : Application
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{
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/// <summary>
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/// Initializes the singleton application object. This is the first line of authored code
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/// executed, and as such is the logical equivalent of main() or WinMain().
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/// </summary>
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public App()
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{
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this.InitializeComponent();
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this.Suspending += this.OnSuspending;
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}
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/// <summary>
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/// Invoked when the application is launched normally by the end user. Other entry points
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/// will be used when the application is launched to open a specific file, to display
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/// search results, and so forth.
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/// </summary>
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/// <param name="e">Details about the launch request and process.</param>
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protected override void OnLaunched(LaunchActivatedEventArgs e)
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{
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#if DEBUG
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if (System.Diagnostics.Debugger.IsAttached)
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{
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this.DebugSettings.EnableFrameRateCounter = true;
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}
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#endif
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Frame rootFrame = Window.Current.Content as Frame;
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// Do not repeat app initialization when the Window already has content,
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// just ensure that the window is active
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if (rootFrame == null)
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{
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// Create a Frame to act as the navigation context and navigate to the first page
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rootFrame = new Frame();
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// TODO: change this value to a cache size that is appropriate for your application
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rootFrame.CacheSize = 1;
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Xamarin.Forms.Forms.Init(e);
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if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
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{
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// TODO: Load state from previously suspended application
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}
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// Place the frame in the current Window
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Window.Current.Content = rootFrame;
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}
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if (rootFrame.Content == null)
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{
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// When the navigation stack isn't restored navigate to the first page,
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// configuring the new page by passing required information as a navigation
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// parameter
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if (!rootFrame.Navigate(typeof(MainPage), e.Arguments))
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{
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throw new Exception("Failed to create initial page");
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}
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}
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// Ensure the current window is active
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Window.Current.Activate();
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}
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/// <summary>
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/// Invoked when application execution is being suspended. Application state is saved
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/// without knowing whether the application will be terminated or resumed with the contents
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/// of memory still intact.
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/// </summary>
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/// <param name="sender">The source of the suspend request.</param>
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/// <param name="e">Details about the suspend request.</param>
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private void OnSuspending(object sender, SuspendingEventArgs e)
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{
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var deferral = e.SuspendingOperation.GetDeferral();
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// TODO: Save application state and stop any background activity
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deferral.Complete();
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}
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}
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}
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BIN
ZicMoove/ZicMoove.Windows/Assets/Logo.scale-100.png
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BIN
ZicMoove/ZicMoove.Windows/Assets/Logo.scale-100.png
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After Width: | Height: | Size: 801 B |
BIN
ZicMoove/ZicMoove.Windows/Assets/SmallLogo.scale-100.png
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BIN
ZicMoove/ZicMoove.Windows/Assets/SmallLogo.scale-100.png
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After Width: | Height: | Size: 329 B |
BIN
ZicMoove/ZicMoove.Windows/Assets/SplashScreen.scale-100.png
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BIN
ZicMoove/ZicMoove.Windows/Assets/SplashScreen.scale-100.png
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After Width: | Height: | Size: 2.1 KiB |
BIN
ZicMoove/ZicMoove.Windows/Assets/StoreLogo.scale-100.png
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BIN
ZicMoove/ZicMoove.Windows/Assets/StoreLogo.scale-100.png
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After Width: | Height: | Size: 429 B |
14
ZicMoove/ZicMoove.Windows/MainPage.xaml
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14
ZicMoove/ZicMoove.Windows/MainPage.xaml
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<forms:WindowsPage
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x:Class="App2.Windows.MainPage"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:forms="using:Xamarin.Forms.Platform.WinRT"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="using:App2.Windows"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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mc:Ignorable="d">
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<Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
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</Grid>
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</forms:WindowsPage>
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27
ZicMoove/ZicMoove.Windows/MainPage.xaml.cs
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27
ZicMoove/ZicMoove.Windows/MainPage.xaml.cs
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices.WindowsRuntime;
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using Windows.Foundation;
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using Windows.Foundation.Collections;
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using Windows.UI.Xaml;
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using Windows.UI.Xaml.Controls;
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using Windows.UI.Xaml.Controls.Primitives;
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using Windows.UI.Xaml.Data;
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using Windows.UI.Xaml.Input;
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using Windows.UI.Xaml.Media;
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using Windows.UI.Xaml.Navigation;
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namespace App2.Windows
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{
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public sealed partial class MainPage
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{
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public MainPage()
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{
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this.InitializeComponent();
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LoadApplication(new App2.App());
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}
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}
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}
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41
ZicMoove/ZicMoove.Windows/Package.appxmanifest
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41
ZicMoove/ZicMoove.Windows/Package.appxmanifest
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<?xml version="1.0" encoding="utf-8"?>
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<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest" xmlns:m2="http://schemas.microsoft.com/appx/2013/manifest">
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<Identity Name="8b3b7133-503f-4de2-8290-e4cfaff984b7"
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Publisher="CN=paul"
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Version="1.0.0.0" />
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<Properties>
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<DisplayName>App2.Windows</DisplayName>
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<PublisherDisplayName>paul</PublisherDisplayName>
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<Logo>Assets\StoreLogo.png</Logo>
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</Properties>
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<Prerequisites>
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<OSMinVersion>6.3.0</OSMinVersion>
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<OSMaxVersionTested>6.3.0</OSMaxVersionTested>
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</Prerequisites>
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<Resources>
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<Resource Language="x-generate"/>
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</Resources>
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<Applications>
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<Application Id="App"
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Executable="$targetnametoken$.exe"
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EntryPoint="App2.Windows.App">
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<m2:VisualElements
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DisplayName="App2.Windows"
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Square150x150Logo="Assets\Logo.png"
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Square30x30Logo="Assets\SmallLogo.png"
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Description="App2.Windows"
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ForegroundText="light"
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BackgroundColor="#464646">
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<m2:SplashScreen Image="Assets\SplashScreen.png" />
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</m2:VisualElements>
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</Application>
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</Applications>
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<Capabilities>
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<Capability Name="internetClient" />
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</Capabilities>
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</Package>
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29
ZicMoove/ZicMoove.Windows/Properties/AssemblyInfo.cs
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29
ZicMoove/ZicMoove.Windows/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("App2.Windows.Windows")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("App2.Windows.Windows")]
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[assembly: AssemblyCopyright("Copyright © 2015")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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[assembly: ComVisible(false)]
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BIN
ZicMoove/ZicMoove.Windows/Windows_TemporaryKey.pfx
Normal file
BIN
ZicMoove/ZicMoove.Windows/Windows_TemporaryKey.pfx
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Binary file not shown.
148
ZicMoove/ZicMoove.Windows/ZicMoove.Windows.csproj
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148
ZicMoove/ZicMoove.Windows/ZicMoove.Windows.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{CD2AF7BE-736C-4E63-9C7C-B733F921B89C}</ProjectGuid>
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<OutputType>AppContainerExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>BookAStar.Windows</RootNamespace>
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<AssemblyName>BookAStar.Windows</AssemblyName>
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<DefaultLanguage>en-US</DefaultLanguage>
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<TargetPlatformVersion>8.1</TargetPlatformVersion>
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<MinimumVisualStudioVersion>12</MinimumVisualStudioVersion>
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<FileAlignment>512</FileAlignment>
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<SynthesizeLinkMetadata>true</SynthesizeLinkMetadata>
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<ProjectTypeGuids>{BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<PackageCertificateKeyFile>Windows_TemporaryKey.pfx</PackageCertificateKeyFile>
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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_APP</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE;NETFX_CORE;WINDOWS_APP</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\ARM\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_APP</DefineConstants>
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<NoWarn>;2008</NoWarn>
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<DebugType>full</DebugType>
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<PlatformTarget>ARM</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM'">
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<OutputPath>bin\ARM\Release\</OutputPath>
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<DefineConstants>TRACE;NETFX_CORE;WINDOWS_APP</DefineConstants>
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<Optimize>true</Optimize>
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<NoWarn>;2008</NoWarn>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>ARM</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x64\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_APP</DefineConstants>
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<NoWarn>;2008</NoWarn>
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<DebugType>full</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
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<OutputPath>bin\x64\Release\</OutputPath>
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<DefineConstants>TRACE;NETFX_CORE;WINDOWS_APP</DefineConstants>
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<Optimize>true</Optimize>
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<NoWarn>;2008</NoWarn>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x86\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_APP</DefineConstants>
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<NoWarn>;2008</NoWarn>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<Prefer32Bit>true</Prefer32Bit>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
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||||
<OutputPath>bin\x86\Release\</OutputPath>
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<DefineConstants>TRACE;NETFX_CORE;WINDOWS_APP</DefineConstants>
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||||
<Optimize>true</Optimize>
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||||
<NoWarn>;2008</NoWarn>
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||||
<DebugType>pdbonly</DebugType>
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||||
<PlatformTarget>x86</PlatformTarget>
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||||
<UseVSHostingProcess>false</UseVSHostingProcess>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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||||
<ItemGroup>
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||||
<Compile Include="App.xaml.cs">
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<DependentUpon>App.xaml</DependentUpon>
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</Compile>
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<Compile Include="MainPage.xaml.cs">
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<DependentUpon>MainPage.xaml</DependentUpon>
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</Compile>
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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||||
<ItemGroup>
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||||
<AppxManifest Include="Package.appxmanifest">
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||||
<SubType>Designer</SubType>
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||||
</AppxManifest>
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||||
<None Include="Windows_TemporaryKey.pfx" />
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<Content Include="Assets\Logo.scale-100.png" />
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||||
<Content Include="Assets\SmallLogo.scale-100.png" />
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||||
<Content Include="Assets\SplashScreen.scale-100.png" />
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||||
<Content Include="Assets\StoreLogo.scale-100.png" />
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<ApplicationDefinition Include="App.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<EmbeddedResource Include="MainPage.xaml">
|
||||
<Generator>MSBuild:UpdateDesignTimeXaml</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' < '12.0' ">
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||||
<VisualStudioVersion>12.0</VisualStudioVersion>
|
||||
</PropertyGroup>
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||||
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
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||||
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