Fixes end of stream at handling websockets

This commit is contained in:
Paul Schneider 2020-09-14 17:56:29 +01:00
commit 37efb02e73
2 changed files with 3 additions and 3 deletions

View file

@ -64,10 +64,9 @@ namespace Yavsc.ViewModels.Streaming
logger.LogInformation($"writing {buffer.Array.Length} bytes...");
await dest.WriteAsync(buffer.Array, 0, buffer.Array.Length);
await dest.WriteAsync(buffer.Array, buffer.Offset, buffer.Count);
logger.LogInformation($"done.");
usage += buffer.Array.Length;
usage += buffer.Count;
}
if (usage >= user.DiskQuota) break;
if (queue.Count==0 && !isEndOfInput()) {